go-sample-webpage/vendor/github.com/goccy/go-json/internal/encoder/vm_color/util.go

247 lines
7.2 KiB
Go

package vm_color
import (
"encoding/json"
"fmt"
"unsafe"
"github.com/goccy/go-json/internal/encoder"
"github.com/goccy/go-json/internal/runtime"
)
const uintptrSize = 4 << (^uintptr(0) >> 63)
var (
errUnsupportedValue = encoder.ErrUnsupportedValue
errUnsupportedFloat = encoder.ErrUnsupportedFloat
mapiterinit = encoder.MapIterInit
mapiterkey = encoder.MapIterKey
mapitervalue = encoder.MapIterValue
mapiternext = encoder.MapIterNext
maplen = encoder.MapLen
)
type emptyInterface struct {
typ *runtime.Type
ptr unsafe.Pointer
}
func errUnimplementedOp(op encoder.OpType) error {
return fmt.Errorf("encoder: opcode %s has not been implemented", op)
}
func load(base uintptr, idx uint32) uintptr {
addr := base + uintptr(idx)
return **(**uintptr)(unsafe.Pointer(&addr))
}
func store(base uintptr, idx uint32, p uintptr) {
addr := base + uintptr(idx)
**(**uintptr)(unsafe.Pointer(&addr)) = p
}
func loadNPtr(base uintptr, idx uint32, ptrNum uint8) uintptr {
addr := base + uintptr(idx)
p := **(**uintptr)(unsafe.Pointer(&addr))
for i := uint8(0); i < ptrNum; i++ {
if p == 0 {
return 0
}
p = ptrToPtr(p)
}
return p
}
func ptrToUint64(p uintptr) uint64 { return **(**uint64)(unsafe.Pointer(&p)) }
func ptrToFloat32(p uintptr) float32 { return **(**float32)(unsafe.Pointer(&p)) }
func ptrToFloat64(p uintptr) float64 { return **(**float64)(unsafe.Pointer(&p)) }
func ptrToBool(p uintptr) bool { return **(**bool)(unsafe.Pointer(&p)) }
func ptrToBytes(p uintptr) []byte { return **(**[]byte)(unsafe.Pointer(&p)) }
func ptrToNumber(p uintptr) json.Number { return **(**json.Number)(unsafe.Pointer(&p)) }
func ptrToString(p uintptr) string { return **(**string)(unsafe.Pointer(&p)) }
func ptrToSlice(p uintptr) *runtime.SliceHeader { return *(**runtime.SliceHeader)(unsafe.Pointer(&p)) }
func ptrToPtr(p uintptr) uintptr {
return uintptr(**(**unsafe.Pointer)(unsafe.Pointer(&p)))
}
func ptrToNPtr(p uintptr, ptrNum uint8) uintptr {
for i := uint8(0); i < ptrNum; i++ {
if p == 0 {
return 0
}
p = ptrToPtr(p)
}
return p
}
func ptrToUnsafePtr(p uintptr) unsafe.Pointer {
return *(*unsafe.Pointer)(unsafe.Pointer(&p))
}
func ptrToInterface(code *encoder.Opcode, p uintptr) interface{} {
return *(*interface{})(unsafe.Pointer(&emptyInterface{
typ: code.Type,
ptr: *(*unsafe.Pointer)(unsafe.Pointer(&p)),
}))
}
func appendInt(ctx *encoder.RuntimeContext, b []byte, v uint64, code *encoder.Opcode) []byte {
format := ctx.Option.ColorScheme.Int
b = append(b, format.Header...)
b = encoder.AppendInt(ctx, b, v, code)
return append(b, format.Footer...)
}
func appendUint(ctx *encoder.RuntimeContext, b []byte, v uint64, code *encoder.Opcode) []byte {
format := ctx.Option.ColorScheme.Uint
b = append(b, format.Header...)
b = encoder.AppendUint(ctx, b, v, code)
return append(b, format.Footer...)
}
func appendFloat32(ctx *encoder.RuntimeContext, b []byte, v float32) []byte {
format := ctx.Option.ColorScheme.Float
b = append(b, format.Header...)
b = encoder.AppendFloat32(ctx, b, v)
return append(b, format.Footer...)
}
func appendFloat64(ctx *encoder.RuntimeContext, b []byte, v float64) []byte {
format := ctx.Option.ColorScheme.Float
b = append(b, format.Header...)
b = encoder.AppendFloat64(ctx, b, v)
return append(b, format.Footer...)
}
func appendString(ctx *encoder.RuntimeContext, b []byte, v string) []byte {
format := ctx.Option.ColorScheme.String
b = append(b, format.Header...)
b = encoder.AppendString(ctx, b, v)
return append(b, format.Footer...)
}
func appendByteSlice(ctx *encoder.RuntimeContext, b []byte, src []byte) []byte {
format := ctx.Option.ColorScheme.Binary
b = append(b, format.Header...)
b = encoder.AppendByteSlice(ctx, b, src)
return append(b, format.Footer...)
}
func appendNumber(ctx *encoder.RuntimeContext, b []byte, n json.Number) ([]byte, error) {
format := ctx.Option.ColorScheme.Int
b = append(b, format.Header...)
bb, err := encoder.AppendNumber(ctx, b, n)
if err != nil {
return nil, err
}
return append(bb, format.Footer...), nil
}
func appendBool(ctx *encoder.RuntimeContext, b []byte, v bool) []byte {
format := ctx.Option.ColorScheme.Bool
b = append(b, format.Header...)
if v {
b = append(b, "true"...)
} else {
b = append(b, "false"...)
}
return append(b, format.Footer...)
}
func appendNull(ctx *encoder.RuntimeContext, b []byte) []byte {
format := ctx.Option.ColorScheme.Null
b = append(b, format.Header...)
b = append(b, "null"...)
return append(b, format.Footer...)
}
func appendComma(_ *encoder.RuntimeContext, b []byte) []byte {
return append(b, ',')
}
func appendColon(_ *encoder.RuntimeContext, b []byte) []byte {
last := len(b) - 1
b[last] = ':'
return b
}
func appendMapKeyValue(_ *encoder.RuntimeContext, _ *encoder.Opcode, b, key, value []byte) []byte {
b = append(b, key[:len(key)-1]...)
b = append(b, ':')
return append(b, value...)
}
func appendMapEnd(_ *encoder.RuntimeContext, _ *encoder.Opcode, b []byte) []byte {
last := len(b) - 1
b[last] = '}'
b = append(b, ',')
return b
}
func appendMarshalJSON(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte, v interface{}) ([]byte, error) {
return encoder.AppendMarshalJSON(ctx, code, b, v)
}
func appendMarshalText(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte, v interface{}) ([]byte, error) {
format := ctx.Option.ColorScheme.String
b = append(b, format.Header...)
bb, err := encoder.AppendMarshalText(ctx, code, b, v)
if err != nil {
return nil, err
}
return append(bb, format.Footer...), nil
}
func appendArrayHead(_ *encoder.RuntimeContext, _ *encoder.Opcode, b []byte) []byte {
return append(b, '[')
}
func appendArrayEnd(_ *encoder.RuntimeContext, _ *encoder.Opcode, b []byte) []byte {
last := len(b) - 1
b[last] = ']'
return append(b, ',')
}
func appendEmptyArray(_ *encoder.RuntimeContext, b []byte) []byte {
return append(b, '[', ']', ',')
}
func appendEmptyObject(_ *encoder.RuntimeContext, b []byte) []byte {
return append(b, '{', '}', ',')
}
func appendObjectEnd(_ *encoder.RuntimeContext, _ *encoder.Opcode, b []byte) []byte {
last := len(b) - 1
b[last] = '}'
return append(b, ',')
}
func appendStructHead(_ *encoder.RuntimeContext, b []byte) []byte {
return append(b, '{')
}
func appendStructKey(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte {
format := ctx.Option.ColorScheme.ObjectKey
b = append(b, format.Header...)
b = append(b, code.Key[:len(code.Key)-1]...)
b = append(b, format.Footer...)
return append(b, ':')
}
func appendStructEnd(_ *encoder.RuntimeContext, _ *encoder.Opcode, b []byte) []byte {
return append(b, '}', ',')
}
func appendStructEndSkipLast(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte {
last := len(b) - 1
if b[last] == ',' {
b[last] = '}'
return appendComma(ctx, b)
}
return appendStructEnd(ctx, code, b)
}
func restoreIndent(_ *encoder.RuntimeContext, _ *encoder.Opcode, _ uintptr) {}
func storeIndent(_ uintptr, _ *encoder.Opcode, _ uintptr) {}
func appendMapKeyIndent(_ *encoder.RuntimeContext, _ *encoder.Opcode, b []byte) []byte { return b }
func appendArrayElemIndent(_ *encoder.RuntimeContext, _ *encoder.Opcode, b []byte) []byte { return b }