96 lines
3.4 KiB
Markdown
96 lines
3.4 KiB
Markdown
# js-message
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Normalized JS & JSON Message and event Protocol for node.js, vanilla.js (plain old javascript), react.js, websockets, rest api's, node-ipc, and any other protocol that might use a js object and or a JSON string.
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js-message allows for seamless conversion of JSON messages and events to JS objects for a normalized implementation on the server and in the client without needing to concern yourself with JSON intermediaries and custom parsers.
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Things are just easier when you normalize them.
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npm js-message info : [See npm trends and stats for js-message](http://npm-stat.com/charts.html?package=js-message&author=&from=&to=)
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![js-message npm version](https://img.shields.io/npm/v/js-message.svg) ![supported node version for js-message](https://img.shields.io/node/v/js-message.svg) ![total npm downloads for js-message](https://img.shields.io/npm/dt/js-message.svg) ![monthly npm downloads for js-message](https://img.shields.io/npm/dm/js-message.svg) ![npm licence for js-message](https://img.shields.io/npm/l/js-message.svg)
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` npm install --save js-message `
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[![RIAEvangelist](https://avatars3.githubusercontent.com/u/369041?v=3&s=100)](https://github.com/RIAEvangelist)
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GitHub info :
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[![js-message GitHub Release](https://img.shields.io/github/release/RIAEvangelist/js-message.svg) ![GitHub license js-message license](https://img.shields.io/github/license/RIAEvangelist/js-message.svg) ![open issues for js-message on GitHub](https://img.shields.io/github/issues/RIAEvangelist/js-message.svg)](http://riaevangelist.github.io/js-message/)
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[js-message site](http://riaevangelist.github.io/js-message/)
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|method or key |type |mutable|description|
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|---------------|-------|-------|-----------|
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|type |String |true |the type of message|
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|data |Object |true |the message data or payload|
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|load |func |false |load a message from JSON, this will return a message with the type of error if not valid JSON|
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|JSON |String |not by user|JSON representation of the message|
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### Creating a Message Object
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```javascript
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//commonjs
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var Message=require('js-message');
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//plain old javascript
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<script src='js-message-vanilla.js' />
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var myMessage=new Message;
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myMessage.type='message or event type';
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myMessage.data.something='something';
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myMessage.data.stuff=[1,2,3,4,5]
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console.log(myMessage.JSON);
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```
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### Creating a Message From JSON
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```javascript
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//commonjs
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var Message=require('js-message');
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//plain old javascript
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<script src='js-message-vanilla.js' />
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//lets say we have the above example running on
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//a websocket server sending js-messages as JSON
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//
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//and lets say this is the client in the browser
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ws.on(
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'message',
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handleMessage
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);
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handleMessage(e){
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var message=new Message;
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message.load(e.data);
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console.log(message.type, message.data);
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}
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```
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### Sending a Message Object via WebSocket
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```javascript
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//commonjs
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var Message=require('js-message');
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//plain old javascript
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<script src='js-message-vanilla.js' />
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//client example, but works the same on server too!
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var ws=new WebSocket('ws://myawesomeWS:8000');
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var myMessage=new Message;
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myMessage.type='setUsername';
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myMessage.data.username='sideshow bob';
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ws.send(myMessage.JSON);
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```
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---
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This work is licenced via the [DBAD Public Licence](http://www.dbad-license.org/).
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