kuvia2/vendor/github.com/minio/md5-simd/block_amd64.go
2022-01-15 00:09:03 +01:00

199 lines
5.7 KiB
Go

//+build !noasm,!appengine,gc
// Copyright (c) 2020 MinIO Inc. All rights reserved.
// Use of this source code is governed by a license that can be
// found in the LICENSE file.
package md5simd
import (
"fmt"
"math"
"sync"
"unsafe"
"github.com/klauspost/cpuid"
)
var hasAVX512 bool
//go:noescape
func block8(state *uint32, base uintptr, bufs *int32, cache *byte, n int)
//go:noescape
func block16(state *uint32, base uintptr, ptrs *int32, mask uint64, n int)
// 8-way 4x uint32 digests in 4 ymm registers
// (ymm0, ymm1, ymm2, ymm3)
type digest8 struct {
v0, v1, v2, v3 [8]uint32
}
// Stack cache for 8x64 byte md5.BlockSize bytes.
// Must be 32-byte aligned, so allocate 512+32 and
// align upwards at runtime.
type cache8 [512 + 32]byte
// MD5 magic numbers for one lane of hashing; inflated
// 8x below at init time.
var md5consts = [64]uint32{
0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee,
0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501,
0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be,
0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821,
0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa,
0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8,
0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed,
0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a,
0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c,
0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70,
0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05,
0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665,
0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039,
0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1,
0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1,
0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391,
}
// inflate the consts 8-way for 8x md5 (256 bit ymm registers)
var avx256md5consts = func(c []uint32) []uint32 {
inf := make([]uint32, 8*len(c))
for i := range c {
for j := 0; j < 8; j++ {
inf[(i*8)+j] = c[i]
}
}
return inf
}(md5consts[:])
// 16-way 4x uint32 digests in 4 zmm registers
type digest16 struct {
v0, v1, v2, v3 [16]uint32
}
// inflate the consts 16-way for 16x md5 (512 bit zmm registers)
var avx512md5consts = func(c []uint32) []uint32 {
inf := make([]uint32, 16*len(c))
for i := range c {
for j := 0; j < 16; j++ {
inf[(i*16)+j] = c[i]
}
}
return inf
}(md5consts[:])
func init() {
hasAVX512 = cpuid.CPU.AVX512F()
}
// Interface function to assembly code
func (s *md5Server) blockMd5_x16(d *digest16, input [16][]byte, half bool) {
if hasAVX512 {
blockMd5_avx512(d, input, s.allBufs, &s.maskRounds16)
} else {
d8a, d8b := digest8{}, digest8{}
for i := range d8a.v0 {
j := i + 8
d8a.v0[i], d8a.v1[i], d8a.v2[i], d8a.v3[i] = d.v0[i], d.v1[i], d.v2[i], d.v3[i]
if !half {
d8b.v0[i], d8b.v1[i], d8b.v2[i], d8b.v3[i] = d.v0[j], d.v1[j], d.v2[j], d.v3[j]
}
}
i8 := [2][8][]byte{}
for i := range i8[0] {
i8[0][i], i8[1][i] = input[i], input[8+i]
}
if half {
blockMd5_avx2(&d8a, i8[0], s.allBufs, &s.maskRounds8a)
} else {
wg := sync.WaitGroup{}
wg.Add(2)
go func() { blockMd5_avx2(&d8a, i8[0], s.allBufs, &s.maskRounds8a); wg.Done() }()
go func() { blockMd5_avx2(&d8b, i8[1], s.allBufs, &s.maskRounds8b); wg.Done() }()
wg.Wait()
}
for i := range d8a.v0 {
j := i + 8
d.v0[i], d.v1[i], d.v2[i], d.v3[i] = d8a.v0[i], d8a.v1[i], d8a.v2[i], d8a.v3[i]
if !half {
d.v0[j], d.v1[j], d.v2[j], d.v3[j] = d8b.v0[i], d8b.v1[i], d8b.v2[i], d8b.v3[i]
}
}
}
}
// Interface function to AVX512 assembly code
func blockMd5_avx512(s *digest16, input [16][]byte, base []byte, maskRounds *[16]maskRounds) {
baseMin := uint64(uintptr(unsafe.Pointer(&(base[0]))))
ptrs := [16]int32{}
for i := range ptrs {
if len(input[i]) > 0 {
if len(input[i]) > internalBlockSize {
panic(fmt.Sprintf("Sanity check fails for lane %d: maximum input length cannot exceed internalBlockSize", i))
}
off := uint64(uintptr(unsafe.Pointer(&(input[i][0])))) - baseMin
if off > math.MaxUint32 {
panic(fmt.Sprintf("invalid buffer sent with offset %x", off))
}
ptrs[i] = int32(off)
}
}
sdup := *s // create copy of initial states to receive intermediate updates
rounds := generateMaskAndRounds16(input, maskRounds)
for r := 0; r < rounds; r++ {
m := maskRounds[r]
block16(&sdup.v0[0], uintptr(baseMin), &ptrs[0], m.mask, int(64*m.rounds))
for j := 0; j < len(ptrs); j++ {
ptrs[j] += int32(64 * m.rounds) // update pointers for next round
if m.mask&(1<<j) != 0 { // update digest if still masked as active
(*s).v0[j], (*s).v1[j], (*s).v2[j], (*s).v3[j] = sdup.v0[j], sdup.v1[j], sdup.v2[j], sdup.v3[j]
}
}
}
}
// Interface function to AVX2 assembly code
func blockMd5_avx2(s *digest8, input [8][]byte, base []byte, maskRounds *[8]maskRounds) {
baseMin := uint64(uintptr(unsafe.Pointer(&(base[0])))) - 4
ptrs := [8]int32{}
for i := range ptrs {
if len(input[i]) > 0 {
if len(input[i]) > internalBlockSize {
panic(fmt.Sprintf("Sanity check fails for lane %d: maximum input length cannot exceed internalBlockSize", i))
}
off := uint64(uintptr(unsafe.Pointer(&(input[i][0])))) - baseMin
if off > math.MaxUint32 {
panic(fmt.Sprintf("invalid buffer sent with offset %x", off))
}
ptrs[i] = int32(off)
}
}
sdup := *s // create copy of initial states to receive intermediate updates
rounds := generateMaskAndRounds8(input, maskRounds)
for r := 0; r < rounds; r++ {
m := maskRounds[r]
var cache cache8 // stack storage for block8 tmp state
block8(&sdup.v0[0], uintptr(baseMin), &ptrs[0], &cache[0], int(64*m.rounds))
for j := 0; j < len(ptrs); j++ {
ptrs[j] += int32(64 * m.rounds) // update pointers for next round
if m.mask&(1<<j) != 0 { // update digest if still masked as active
(*s).v0[j], (*s).v1[j], (*s).v2[j], (*s).v3[j] = sdup.v0[j], sdup.v1[j], sdup.v2[j], sdup.v3[j]
}
}
}
}