package netlink import ( "encoding/binary" "errors" "fmt" "math" "github.com/josharian/native" "github.com/mdlayher/netlink/nlenc" ) // errInvalidAttribute specifies if an Attribute's length is incorrect. var errInvalidAttribute = errors.New("invalid attribute; length too short or too large") // An Attribute is a netlink attribute. Attributes are packed and unpacked // to and from the Data field of Message for some netlink families. type Attribute struct { // Length of an Attribute, including this field and Type. Length uint16 // The type of this Attribute, typically matched to a constant. Note that // flags such as Nested and NetByteOrder must be handled manually when // working with Attribute structures directly. Type uint16 // An arbitrary payload which is specified by Type. Data []byte } // marshal marshals the contents of a into b and returns the number of bytes // written to b, including attribute alignment padding. func (a *Attribute) marshal(b []byte) (int, error) { if int(a.Length) < nlaHeaderLen { return 0, errInvalidAttribute } nlenc.PutUint16(b[0:2], a.Length) nlenc.PutUint16(b[2:4], a.Type) n := copy(b[nlaHeaderLen:], a.Data) return nlaHeaderLen + nlaAlign(n), nil } // unmarshal unmarshals the contents of a byte slice into an Attribute. func (a *Attribute) unmarshal(b []byte) error { if len(b) < nlaHeaderLen { return errInvalidAttribute } a.Length = nlenc.Uint16(b[0:2]) a.Type = nlenc.Uint16(b[2:4]) if int(a.Length) > len(b) { return errInvalidAttribute } switch { // No length, no data case a.Length == 0: a.Data = make([]byte, 0) // Not enough length for any data case int(a.Length) < nlaHeaderLen: return errInvalidAttribute // Data present case int(a.Length) >= nlaHeaderLen: a.Data = make([]byte, len(b[nlaHeaderLen:a.Length])) copy(a.Data, b[nlaHeaderLen:a.Length]) } return nil } // MarshalAttributes packs a slice of Attributes into a single byte slice. // In most cases, the Length field of each Attribute should be set to 0, so it // can be calculated and populated automatically for each Attribute. // // It is recommend to use the AttributeEncoder type where possible instead of // calling MarshalAttributes and using package nlenc functions directly. func MarshalAttributes(attrs []Attribute) ([]byte, error) { // Count how many bytes we should allocate to store each attribute's contents. var c int for _, a := range attrs { c += nlaHeaderLen + nlaAlign(len(a.Data)) } // Advance through b with idx to place attribute data at the correct offset. var idx int b := make([]byte, c) for _, a := range attrs { // Infer the length of attribute if zero. if a.Length == 0 { a.Length = uint16(nlaHeaderLen + len(a.Data)) } // Marshal a into b and advance idx to show many bytes are occupied. n, err := a.marshal(b[idx:]) if err != nil { return nil, err } idx += n } return b, nil } // UnmarshalAttributes unpacks a slice of Attributes from a single byte slice. // // It is recommend to use the AttributeDecoder type where possible instead of calling // UnmarshalAttributes and using package nlenc functions directly. func UnmarshalAttributes(b []byte) ([]Attribute, error) { ad, err := NewAttributeDecoder(b) if err != nil { return nil, err } // Return a nil slice when there are no attributes to decode. if ad.Len() == 0 { return nil, nil } attrs := make([]Attribute, 0, ad.Len()) for ad.Next() { if ad.a.Length != 0 { attrs = append(attrs, ad.a) } } if err := ad.Err(); err != nil { return nil, err } return attrs, nil } // An AttributeDecoder provides a safe, iterator-like, API around attribute // decoding. // // It is recommend to use an AttributeDecoder where possible instead of calling // UnmarshalAttributes and using package nlenc functions directly. // // The Err method must be called after the Next method returns false to determine // if any errors occurred during iteration. type AttributeDecoder struct { // ByteOrder defines a specific byte order to use when processing integer // attributes. ByteOrder should be set immediately after creating the // AttributeDecoder: before any attributes are parsed. // // If not set, the native byte order will be used. ByteOrder binary.ByteOrder // The current attribute being worked on. a Attribute // The slice of input bytes and its iterator index. b []byte i int length int // Any error encountered while decoding attributes. err error } // NewAttributeDecoder creates an AttributeDecoder that unpacks Attributes // from b and prepares the decoder for iteration. func NewAttributeDecoder(b []byte) (*AttributeDecoder, error) { ad := &AttributeDecoder{ // By default, use native byte order. ByteOrder: native.Endian, b: b, } var err error ad.length, err = ad.available() if err != nil { return nil, err } return ad, nil } // Next advances the decoder to the next netlink attribute. It returns false // when no more attributes are present, or an error was encountered. func (ad *AttributeDecoder) Next() bool { if ad.err != nil { // Hit an error, stop iteration. return false } // Exit if array pointer is at or beyond the end of the slice. if ad.i >= len(ad.b) { return false } if err := ad.a.unmarshal(ad.b[ad.i:]); err != nil { ad.err = err return false } // Advance the pointer by at least one header's length. if int(ad.a.Length) < nlaHeaderLen { ad.i += nlaHeaderLen } else { ad.i += nlaAlign(int(ad.a.Length)) } return true } // Type returns the Attribute.Type field of the current netlink attribute // pointed to by the decoder. // // Type masks off the high bits of the netlink attribute type which may contain // the Nested and NetByteOrder flags. These can be obtained by calling TypeFlags. func (ad *AttributeDecoder) Type() uint16 { // Mask off any flags stored in the high bits. return ad.a.Type & attrTypeMask } // TypeFlags returns the two high bits of the Attribute.Type field of the current // netlink attribute pointed to by the decoder. // // These bits of the netlink attribute type are used for the Nested and NetByteOrder // flags, available as the Nested and NetByteOrder constants in this package. func (ad *AttributeDecoder) TypeFlags() uint16 { return ad.a.Type & ^attrTypeMask } // Len returns the number of netlink attributes pointed to by the decoder. func (ad *AttributeDecoder) Len() int { return ad.length } // count scans the input slice to count the number of netlink attributes // that could be decoded by Next(). func (ad *AttributeDecoder) available() (int, error) { var count int for i := 0; i < len(ad.b); { // Make sure there's at least a header's worth // of data to read on each iteration. if len(ad.b[i:]) < nlaHeaderLen { return 0, errInvalidAttribute } // Extract the length of the attribute. l := int(nlenc.Uint16(ad.b[i : i+2])) // Ignore zero-length attributes. if l != 0 { count++ } // Advance by at least a header's worth of bytes. if l < nlaHeaderLen { l = nlaHeaderLen } i += nlaAlign(l) } return count, nil } // data returns the Data field of the current Attribute pointed to by the decoder. func (ad *AttributeDecoder) data() []byte { return ad.a.Data } // Err returns the first error encountered by the decoder. func (ad *AttributeDecoder) Err() error { return ad.err } // Bytes returns the raw bytes of the current Attribute's data. func (ad *AttributeDecoder) Bytes() []byte { src := ad.data() dest := make([]byte, len(src)) copy(dest, src) return dest } // String returns the string representation of the current Attribute's data. func (ad *AttributeDecoder) String() string { if ad.err != nil { return "" } return nlenc.String(ad.data()) } // Uint8 returns the uint8 representation of the current Attribute's data. func (ad *AttributeDecoder) Uint8() uint8 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 1 { ad.err = fmt.Errorf("netlink: attribute %d is not a uint8; length: %d", ad.Type(), len(b)) return 0 } return uint8(b[0]) } // Uint16 returns the uint16 representation of the current Attribute's data. func (ad *AttributeDecoder) Uint16() uint16 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 2 { ad.err = fmt.Errorf("netlink: attribute %d is not a uint16; length: %d", ad.Type(), len(b)) return 0 } return ad.ByteOrder.Uint16(b) } // Uint32 returns the uint32 representation of the current Attribute's data. func (ad *AttributeDecoder) Uint32() uint32 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 4 { ad.err = fmt.Errorf("netlink: attribute %d is not a uint32; length: %d", ad.Type(), len(b)) return 0 } return ad.ByteOrder.Uint32(b) } // Uint64 returns the uint64 representation of the current Attribute's data. func (ad *AttributeDecoder) Uint64() uint64 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 8 { ad.err = fmt.Errorf("netlink: attribute %d is not a uint64; length: %d", ad.Type(), len(b)) return 0 } return ad.ByteOrder.Uint64(b) } // Int8 returns the Int8 representation of the current Attribute's data. func (ad *AttributeDecoder) Int8() int8 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 1 { ad.err = fmt.Errorf("netlink: attribute %d is not a int8; length: %d", ad.Type(), len(b)) return 0 } return int8(b[0]) } // Int16 returns the Int16 representation of the current Attribute's data. func (ad *AttributeDecoder) Int16() int16 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 2 { ad.err = fmt.Errorf("netlink: attribute %d is not a int16; length: %d", ad.Type(), len(b)) return 0 } return int16(ad.ByteOrder.Uint16(b)) } // Int32 returns the Int32 representation of the current Attribute's data. func (ad *AttributeDecoder) Int32() int32 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 4 { ad.err = fmt.Errorf("netlink: attribute %d is not a int32; length: %d", ad.Type(), len(b)) return 0 } return int32(ad.ByteOrder.Uint32(b)) } // Int64 returns the Int64 representation of the current Attribute's data. func (ad *AttributeDecoder) Int64() int64 { if ad.err != nil { return 0 } b := ad.data() if len(b) != 8 { ad.err = fmt.Errorf("netlink: attribute %d is not a int64; length: %d", ad.Type(), len(b)) return 0 } return int64(ad.ByteOrder.Uint64(b)) } // Flag returns a boolean representing the Attribute. func (ad *AttributeDecoder) Flag() bool { if ad.err != nil { return false } b := ad.data() if len(b) != 0 { ad.err = fmt.Errorf("netlink: attribute %d is not a flag; length: %d", ad.Type(), len(b)) return false } return true } // Do is a general purpose function which allows access to the current data // pointed to by the AttributeDecoder. // // Do can be used to allow parsing arbitrary data within the context of the // decoder. Do is most useful when dealing with nested attributes, attribute // arrays, or decoding arbitrary types (such as C structures) which don't fit // cleanly into a typical unsigned integer value. // // The function fn should not retain any reference to the data b outside of the // scope of the function. func (ad *AttributeDecoder) Do(fn func(b []byte) error) { if ad.err != nil { return } b := ad.data() if err := fn(b); err != nil { ad.err = err } } // Nested decodes data into a nested AttributeDecoder to handle nested netlink // attributes. When calling Nested, the Err method does not need to be called on // the nested AttributeDecoder. // // The nested AttributeDecoder nad inherits the same ByteOrder setting as the // top-level AttributeDecoder ad. func (ad *AttributeDecoder) Nested(fn func(nad *AttributeDecoder) error) { // Because we are wrapping Do, there is no need to check ad.err immediately. ad.Do(func(b []byte) error { nad, err := NewAttributeDecoder(b) if err != nil { return err } nad.ByteOrder = ad.ByteOrder if err := fn(nad); err != nil { return err } return nad.Err() }) } // An AttributeEncoder provides a safe way to encode attributes. // // It is recommended to use an AttributeEncoder where possible instead of // calling MarshalAttributes or using package nlenc directly. // // Errors from intermediate encoding steps are returned in the call to // Encode. type AttributeEncoder struct { // ByteOrder defines a specific byte order to use when processing integer // attributes. ByteOrder should be set immediately after creating the // AttributeEncoder: before any attributes are encoded. // // If not set, the native byte order will be used. ByteOrder binary.ByteOrder attrs []Attribute err error } // NewAttributeEncoder creates an AttributeEncoder that encodes Attributes. func NewAttributeEncoder() *AttributeEncoder { return &AttributeEncoder{ByteOrder: native.Endian} } // Uint8 encodes uint8 data into an Attribute specified by typ. func (ae *AttributeEncoder) Uint8(typ uint16, v uint8) { if ae.err != nil { return } ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: []byte{v}, }) } // Uint16 encodes uint16 data into an Attribute specified by typ. func (ae *AttributeEncoder) Uint16(typ uint16, v uint16) { if ae.err != nil { return } b := make([]byte, 2) ae.ByteOrder.PutUint16(b, v) ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Uint32 encodes uint32 data into an Attribute specified by typ. func (ae *AttributeEncoder) Uint32(typ uint16, v uint32) { if ae.err != nil { return } b := make([]byte, 4) ae.ByteOrder.PutUint32(b, v) ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Uint64 encodes uint64 data into an Attribute specified by typ. func (ae *AttributeEncoder) Uint64(typ uint16, v uint64) { if ae.err != nil { return } b := make([]byte, 8) ae.ByteOrder.PutUint64(b, v) ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Int8 encodes int8 data into an Attribute specified by typ. func (ae *AttributeEncoder) Int8(typ uint16, v int8) { if ae.err != nil { return } ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: []byte{uint8(v)}, }) } // Int16 encodes int16 data into an Attribute specified by typ. func (ae *AttributeEncoder) Int16(typ uint16, v int16) { if ae.err != nil { return } b := make([]byte, 2) ae.ByteOrder.PutUint16(b, uint16(v)) ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Int32 encodes int32 data into an Attribute specified by typ. func (ae *AttributeEncoder) Int32(typ uint16, v int32) { if ae.err != nil { return } b := make([]byte, 4) ae.ByteOrder.PutUint32(b, uint32(v)) ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Int64 encodes int64 data into an Attribute specified by typ. func (ae *AttributeEncoder) Int64(typ uint16, v int64) { if ae.err != nil { return } b := make([]byte, 8) ae.ByteOrder.PutUint64(b, uint64(v)) ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Flag encodes a flag into an Attribute specified by typ. func (ae *AttributeEncoder) Flag(typ uint16, v bool) { // Only set flag on no previous error or v == true. if ae.err != nil || !v { return } // Flags have no length or data fields. ae.attrs = append(ae.attrs, Attribute{Type: typ}) } // String encodes string s as a null-terminated string into an Attribute // specified by typ. func (ae *AttributeEncoder) String(typ uint16, s string) { if ae.err != nil { return } // Length checking, thanks ubiquitousbyte on GitHub. if len(s) > math.MaxUint16-nlaHeaderLen { ae.err = errors.New("string is too large to fit in a netlink attribute") return } ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: nlenc.Bytes(s), }) } // Bytes embeds raw byte data into an Attribute specified by typ. func (ae *AttributeEncoder) Bytes(typ uint16, b []byte) { if ae.err != nil { return } if len(b) > math.MaxUint16-nlaHeaderLen { ae.err = errors.New("byte slice is too large to fit in a netlink attribute") return } ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Do is a general purpose function to encode arbitrary data into an attribute // specified by typ. // // Do is especially helpful in encoding nested attributes, attribute arrays, // or encoding arbitrary types (such as C structures) which don't fit cleanly // into an unsigned integer value. func (ae *AttributeEncoder) Do(typ uint16, fn func() ([]byte, error)) { if ae.err != nil { return } b, err := fn() if err != nil { ae.err = err return } if len(b) > math.MaxUint16-nlaHeaderLen { ae.err = errors.New("byte slice produced by Do is too large to fit in a netlink attribute") return } ae.attrs = append(ae.attrs, Attribute{ Type: typ, Data: b, }) } // Nested embeds data produced by a nested AttributeEncoder and flags that data // with the Nested flag. When calling Nested, the Encode method should not be // called on the nested AttributeEncoder. // // The nested AttributeEncoder nae inherits the same ByteOrder setting as the // top-level AttributeEncoder ae. func (ae *AttributeEncoder) Nested(typ uint16, fn func(nae *AttributeEncoder) error) { // Because we are wrapping Do, there is no need to check ae.err immediately. ae.Do(Nested|typ, func() ([]byte, error) { nae := NewAttributeEncoder() nae.ByteOrder = ae.ByteOrder if err := fn(nae); err != nil { return nil, err } return nae.Encode() }) } // Encode returns the encoded bytes representing the attributes. func (ae *AttributeEncoder) Encode() ([]byte, error) { if ae.err != nil { return nil, ae.err } return MarshalAttributes(ae.attrs) }