568 lines
16 KiB
Go
568 lines
16 KiB
Go
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package socket
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import (
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"os"
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"sync/atomic"
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"syscall"
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"time"
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"golang.org/x/sys/unix"
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)
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// A Conn is a low-level network connection which integrates with Go's runtime
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// network poller to provide asynchronous I/O and deadline support.
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type Conn struct {
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// Indicates whether or not Conn.Close has been called. Must be accessed
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// atomically. Atomics definitions must come first in the Conn struct.
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closed uint32
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// A unique name for the Conn which is also associated with derived file
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// descriptors such as those created by accept(2).
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name string
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// Provides access to the underlying file registered with the runtime
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// network poller, and arbitrary raw I/O calls.
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fd *os.File
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rc syscall.RawConn
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}
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// A Config contains options for a Conn.
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type Config struct {
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// NetNS specifies the Linux network namespace the Conn will operate in.
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// This option is unsupported on other operating systems.
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//
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// If set (non-zero), Conn will enter the specified network namespace and an
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// error will occur in Socket if the operation fails.
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//
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// If not set (zero), a best-effort attempt will be made to enter the
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// network namespace of the calling thread: this means that any changes made
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// to the calling thread's network namespace will also be reflected in Conn.
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// If this operation fails (due to lack of permissions or because network
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// namespaces are disabled by kernel configuration), Socket will not return
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// an error, and the Conn will operate in the default network namespace of
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// the process. This enables non-privileged use of Conn in applications
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// which do not require elevated privileges.
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//
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// Entering a network namespace is a privileged operation (root or
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// CAP_SYS_ADMIN are required), and most applications should leave this set
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// to 0.
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NetNS int
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}
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// High-level methods which provide convenience over raw system calls.
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// Close closes the underlying file descriptor for the Conn, which also causes
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// all in-flight I/O operations to immediately unblock and return errors. Any
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// subsequent uses of Conn will result in EBADF.
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func (c *Conn) Close() error {
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// The caller has expressed an intent to close the socket, so immediately
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// increment s.closed to force further calls to result in EBADF before also
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// closing the file descriptor to unblock any outstanding operations.
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//
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// Because other operations simply check for s.closed != 0, we will permit
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// double Close, which would increment s.closed beyond 1.
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if atomic.AddUint32(&c.closed, 1) != 1 {
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// Multiple Close calls.
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return nil
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}
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return os.NewSyscallError("close", c.fd.Close())
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}
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// CloseRead shuts down the reading side of the Conn. Most callers should just
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// use Close.
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func (c *Conn) CloseRead() error { return c.Shutdown(unix.SHUT_RD) }
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// CloseWrite shuts down the writing side of the Conn. Most callers should just
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// use Close.
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func (c *Conn) CloseWrite() error { return c.Shutdown(unix.SHUT_WR) }
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// Read implements io.Reader by reading directly from the underlying file
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// descriptor.
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func (c *Conn) Read(b []byte) (int, error) { return c.fd.Read(b) }
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// Write implements io.Writer by writing directly to the underlying file
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// descriptor.
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func (c *Conn) Write(b []byte) (int, error) { return c.fd.Write(b) }
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// SetDeadline sets both the read and write deadlines associated with the Conn.
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func (c *Conn) SetDeadline(t time.Time) error { return c.fd.SetDeadline(t) }
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// SetReadDeadline sets the read deadline associated with the Conn.
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func (c *Conn) SetReadDeadline(t time.Time) error { return c.fd.SetReadDeadline(t) }
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// SetWriteDeadline sets the write deadline associated with the Conn.
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func (c *Conn) SetWriteDeadline(t time.Time) error { return c.fd.SetWriteDeadline(t) }
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// ReadBuffer gets the size of the operating system's receive buffer associated
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// with the Conn.
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func (c *Conn) ReadBuffer() (int, error) {
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return c.GetsockoptInt(unix.SOL_SOCKET, unix.SO_RCVBUF)
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}
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// WriteBuffer gets the size of the operating system's transmit buffer
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// associated with the Conn.
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func (c *Conn) WriteBuffer() (int, error) {
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return c.GetsockoptInt(unix.SOL_SOCKET, unix.SO_SNDBUF)
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}
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// SetReadBuffer sets the size of the operating system's receive buffer
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// associated with the Conn.
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//
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// When called with elevated privileges on Linux, the SO_RCVBUFFORCE option will
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// be used to override operating system limits. Otherwise SO_RCVBUF is used
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// (which obeys operating system limits).
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func (c *Conn) SetReadBuffer(bytes int) error { return c.setReadBuffer(bytes) }
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// SetWriteBuffer sets the size of the operating system's transmit buffer
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// associated with the Conn.
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//
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// When called with elevated privileges on Linux, the SO_SNDBUFFORCE option will
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// be used to override operating system limits. Otherwise SO_SNDBUF is used
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// (which obeys operating system limits).
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func (c *Conn) SetWriteBuffer(bytes int) error { return c.setWriteBuffer(bytes) }
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// SyscallConn returns a raw network connection. This implements the
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// syscall.Conn interface.
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//
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// SyscallConn is intended for advanced use cases, such as getting and setting
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// arbitrary socket options using the socket's file descriptor. If possible,
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// those operations should be performed using methods on Conn instead.
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//
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// Once invoked, it is the caller's responsibility to ensure that operations
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// performed using Conn and the syscall.RawConn do not conflict with each other.
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func (c *Conn) SyscallConn() (syscall.RawConn, error) {
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if atomic.LoadUint32(&c.closed) != 0 {
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return nil, os.NewSyscallError("syscallconn", unix.EBADF)
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}
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// TODO(mdlayher): mutex or similar to enforce syscall.RawConn contract of
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// FD remaining valid for duration of calls?
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return c.rc, nil
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}
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// Socket wraps the socket(2) system call to produce a Conn. domain, typ, and
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// proto are passed directly to socket(2), and name should be a unique name for
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// the socket type such as "netlink" or "vsock".
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//
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// The cfg parameter specifies optional configuration for the Conn. If nil, no
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// additional configuration will be applied.
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//
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// If the operating system supports SOCK_CLOEXEC and SOCK_NONBLOCK, they are
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// automatically applied to typ to mirror the standard library's socket flag
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// behaviors.
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func Socket(domain, typ, proto int, name string, cfg *Config) (*Conn, error) {
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if cfg == nil {
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cfg = &Config{}
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}
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if cfg.NetNS == 0 {
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// Non-Linux or no network namespace.
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return socket(domain, typ, proto, name)
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}
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// Linux only: create Conn in the specified network namespace.
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return withNetNS(cfg.NetNS, func() (*Conn, error) {
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return socket(domain, typ, proto, name)
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})
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}
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// socket is the internal, cross-platform entry point for socket(2).
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func socket(domain, typ, proto int, name string) (*Conn, error) {
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var (
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fd int
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err error
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)
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for {
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fd, err = unix.Socket(domain, typ|socketFlags, proto)
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switch {
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case err == nil:
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// Some OSes already set CLOEXEC with typ.
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if !flagCLOEXEC {
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unix.CloseOnExec(fd)
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}
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// No error, prepare the Conn.
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return newConn(fd, name)
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case !ready(err):
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// System call interrupted or not ready, try again.
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continue
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case err == unix.EINVAL, err == unix.EPROTONOSUPPORT:
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// On Linux, SOCK_NONBLOCK and SOCK_CLOEXEC were introduced in
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// 2.6.27. On FreeBSD, both flags were introduced in FreeBSD 10.
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// EINVAL and EPROTONOSUPPORT check for earlier versions of these
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// OSes respectively.
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//
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// Mirror what the standard library does when creating file
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// descriptors: avoid racing a fork/exec with the creation of new
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// file descriptors, so that child processes do not inherit socket
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// file descriptors unexpectedly.
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//
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// For a more thorough explanation, see similar work in the Go tree:
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// func sysSocket in net/sock_cloexec.go, as well as the detailed
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// comment in syscall/exec_unix.go.
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syscall.ForkLock.RLock()
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fd, err = unix.Socket(domain, typ, proto)
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if err != nil {
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syscall.ForkLock.RUnlock()
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return nil, os.NewSyscallError("socket", err)
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}
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unix.CloseOnExec(fd)
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syscall.ForkLock.RUnlock()
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return newConn(fd, name)
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default:
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// Unhandled error.
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return nil, os.NewSyscallError("socket", err)
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}
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}
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}
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// TODO(mdlayher): consider exporting newConn as New?
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// newConn wraps an existing file descriptor to create a Conn. name should be a
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// unique name for the socket type such as "netlink" or "vsock".
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func newConn(fd int, name string) (*Conn, error) {
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// All Conn I/O is nonblocking for integration with Go's runtime network
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// poller. Depending on the OS this might already be set but it can't hurt
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// to set it again.
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if err := unix.SetNonblock(fd, true); err != nil {
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return nil, os.NewSyscallError("setnonblock", err)
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}
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// os.NewFile registers the non-blocking file descriptor with the runtime
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// poller, which is then used for most subsequent operations except those
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// that require raw I/O via SyscallConn.
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//
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// See also: https://golang.org/pkg/os/#NewFile
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f := os.NewFile(uintptr(fd), name)
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rc, err := f.SyscallConn()
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if err != nil {
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return nil, err
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}
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return &Conn{
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name: name,
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fd: f,
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rc: rc,
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}, nil
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}
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// Low-level methods which provide raw system call access.
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// Accept wraps accept(2) or accept4(2) depending on the operating system, but
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// returns a Conn for the accepted connection rather than a raw file descriptor.
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//
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// If the operating system supports accept4(2) (which allows flags),
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// SOCK_CLOEXEC and SOCK_NONBLOCK are automatically applied to flags to mirror
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// the standard library's socket flag behaviors.
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//
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// If the operating system only supports accept(2) (which does not allow flags)
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// and flags is not zero, an error will be returned.
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func (c *Conn) Accept(flags int) (*Conn, unix.Sockaddr, error) {
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var (
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nfd int
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sa unix.Sockaddr
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err error
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)
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doErr := c.read(sysAccept, func(fd int) error {
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// Either accept(2) or accept4(2) depending on the OS.
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nfd, sa, err = accept(fd, flags|socketFlags)
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return err
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})
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if doErr != nil {
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return nil, nil, doErr
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}
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if err != nil {
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// sysAccept is either "accept" or "accept4" depending on the OS.
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return nil, nil, os.NewSyscallError(sysAccept, err)
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}
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// Successfully accepted a connection, wrap it in a Conn for use by the
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// caller.
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ac, err := newConn(nfd, c.name)
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if err != nil {
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return nil, nil, err
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}
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return ac, sa, nil
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}
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// Bind wraps bind(2).
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func (c *Conn) Bind(sa unix.Sockaddr) error {
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const op = "bind"
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var err error
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doErr := c.control(op, func(fd int) error {
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err = unix.Bind(fd, sa)
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return err
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})
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if doErr != nil {
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return doErr
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}
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return os.NewSyscallError(op, err)
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}
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// Connect wraps connect(2).
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func (c *Conn) Connect(sa unix.Sockaddr) error {
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const op = "connect"
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var err error
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doErr := c.write(op, func(fd int) error {
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err = unix.Connect(fd, sa)
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return err
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})
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if doErr != nil {
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return doErr
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}
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if err == unix.EISCONN {
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// EISCONN is reported if the socket is already established and should
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// not be treated as an error.
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// - Darwin reports this for at least TCP sockets
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// - Linux reports this for at least AF_VSOCK sockets
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return nil
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}
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return os.NewSyscallError(op, err)
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}
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// Getsockname wraps getsockname(2).
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func (c *Conn) Getsockname() (unix.Sockaddr, error) {
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const op = "getsockname"
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var (
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sa unix.Sockaddr
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err error
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)
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doErr := c.control(op, func(fd int) error {
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sa, err = unix.Getsockname(fd)
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return err
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})
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if doErr != nil {
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return nil, doErr
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}
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return sa, os.NewSyscallError(op, err)
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}
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// GetsockoptInt wraps getsockopt(2) for integer values.
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func (c *Conn) GetsockoptInt(level, opt int) (int, error) {
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const op = "getsockopt"
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var (
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value int
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err error
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)
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doErr := c.control(op, func(fd int) error {
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value, err = unix.GetsockoptInt(fd, level, opt)
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return err
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})
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if doErr != nil {
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return 0, doErr
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}
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return value, os.NewSyscallError(op, err)
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}
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// Listen wraps listen(2).
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func (c *Conn) Listen(n int) error {
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const op = "listen"
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var err error
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doErr := c.control(op, func(fd int) error {
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err = unix.Listen(fd, n)
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return err
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})
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if doErr != nil {
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return doErr
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}
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return os.NewSyscallError(op, err)
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}
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// Recvmsg wraps recvmsg(2).
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func (c *Conn) Recvmsg(p, oob []byte, flags int) (int, int, int, unix.Sockaddr, error) {
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const op = "recvmsg"
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var (
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n, oobn, recvflags int
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from unix.Sockaddr
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err error
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)
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doErr := c.read(op, func(fd int) error {
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n, oobn, recvflags, from, err = unix.Recvmsg(fd, p, oob, flags)
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return err
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})
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if doErr != nil {
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return 0, 0, 0, nil, doErr
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}
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return n, oobn, recvflags, from, os.NewSyscallError(op, err)
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}
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// Recvfrom wraps recvfrom(2)
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func (c *Conn) Recvfrom(p []byte, flags int) (int, unix.Sockaddr, error) {
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const op = "recvfrom"
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var (
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n int
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addr unix.Sockaddr
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err error
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)
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doErr := c.read(op, func(fd int) error {
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n, addr, err = unix.Recvfrom(fd, p, flags)
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return err
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})
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if doErr != nil {
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return 0, nil, doErr
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}
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return n, addr, os.NewSyscallError(op, err)
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}
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// Sendmsg wraps sendmsg(2).
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func (c *Conn) Sendmsg(p, oob []byte, to unix.Sockaddr, flags int) error {
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const op = "sendmsg"
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var err error
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doErr := c.write(op, func(fd int) error {
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err = unix.Sendmsg(fd, p, oob, to, flags)
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return err
|
||
|
})
|
||
|
if doErr != nil {
|
||
|
return doErr
|
||
|
}
|
||
|
|
||
|
return os.NewSyscallError(op, err)
|
||
|
}
|
||
|
|
||
|
// Sendto wraps sendto(2).
|
||
|
func (c *Conn) Sendto(b []byte, to unix.Sockaddr, flags int) error {
|
||
|
const op = "sendto"
|
||
|
|
||
|
var err error
|
||
|
doErr := c.write(op, func(fd int) error {
|
||
|
err = unix.Sendto(fd, b, flags, to)
|
||
|
return err
|
||
|
})
|
||
|
if doErr != nil {
|
||
|
return doErr
|
||
|
}
|
||
|
|
||
|
return os.NewSyscallError(op, err)
|
||
|
}
|
||
|
|
||
|
// SetsockoptInt wraps setsockopt(2) for integer values.
|
||
|
func (c *Conn) SetsockoptInt(level, opt, value int) error {
|
||
|
const op = "setsockopt"
|
||
|
|
||
|
var err error
|
||
|
doErr := c.control(op, func(fd int) error {
|
||
|
err = unix.SetsockoptInt(fd, level, opt, value)
|
||
|
return err
|
||
|
})
|
||
|
if doErr != nil {
|
||
|
return doErr
|
||
|
}
|
||
|
|
||
|
return os.NewSyscallError(op, err)
|
||
|
}
|
||
|
|
||
|
// Shutdown wraps shutdown(2).
|
||
|
func (c *Conn) Shutdown(how int) error {
|
||
|
const op = "shutdown"
|
||
|
|
||
|
var err error
|
||
|
doErr := c.control(op, func(fd int) error {
|
||
|
err = unix.Shutdown(fd, how)
|
||
|
return err
|
||
|
})
|
||
|
if doErr != nil {
|
||
|
return doErr
|
||
|
}
|
||
|
|
||
|
return os.NewSyscallError(op, err)
|
||
|
}
|
||
|
|
||
|
// Conn low-level read/write/control functions. These functions mirror the
|
||
|
// syscall.RawConn APIs but the input closures return errors rather than
|
||
|
// booleans. Any syscalls invoked within f should return their error to allow
|
||
|
// the Conn to check for readiness with the runtime network poller, or to retry
|
||
|
// operations which may have been interrupted by EINTR or similar.
|
||
|
//
|
||
|
// Note that errors from the input closure functions are not propagated to the
|
||
|
// error return values of read/write/control, and the caller is still
|
||
|
// responsible for error handling.
|
||
|
|
||
|
// read executes f, a read function, against the associated file descriptor.
|
||
|
// op is used to create an *os.SyscallError if the file descriptor is closed.
|
||
|
func (c *Conn) read(op string, f func(fd int) error) error {
|
||
|
if atomic.LoadUint32(&c.closed) != 0 {
|
||
|
return os.NewSyscallError(op, unix.EBADF)
|
||
|
}
|
||
|
|
||
|
return c.rc.Read(func(fd uintptr) bool {
|
||
|
return ready(f(int(fd)))
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// write executes f, a write function, against the associated file descriptor.
|
||
|
// op is used to create an *os.SyscallError if the file descriptor is closed.
|
||
|
func (c *Conn) write(op string, f func(fd int) error) error {
|
||
|
if atomic.LoadUint32(&c.closed) != 0 {
|
||
|
return os.NewSyscallError(op, unix.EBADF)
|
||
|
}
|
||
|
|
||
|
return c.rc.Write(func(fd uintptr) bool {
|
||
|
return ready(f(int(fd)))
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// control executes f, a control function, against the associated file
|
||
|
// descriptor. op is used to create an *os.SyscallError if the file descriptor
|
||
|
// is closed.
|
||
|
func (c *Conn) control(op string, f func(fd int) error) error {
|
||
|
if atomic.LoadUint32(&c.closed) != 0 {
|
||
|
return os.NewSyscallError(op, unix.EBADF)
|
||
|
}
|
||
|
|
||
|
return c.rc.Control(func(fd uintptr) {
|
||
|
// Repeatedly attempt the syscall(s) invoked by f until completion is
|
||
|
// indicated by the return value of ready.
|
||
|
for {
|
||
|
if ready(f(int(fd))) {
|
||
|
return
|
||
|
}
|
||
|
}
|
||
|
})
|
||
|
}
|
||
|
|
||
|
// ready indicates readiness based on the value of err.
|
||
|
func ready(err error) bool {
|
||
|
// When a socket is in non-blocking mode, we might see a variety of errors:
|
||
|
// - EAGAIN: most common case for a socket read not being ready
|
||
|
// - EALREADY: reported on connect after EINPROGRESS for AF_VSOCK at least
|
||
|
// - EINPROGRESS: reported by some sockets when first calling connect
|
||
|
// - EINTR: system call interrupted, more frequently occurs in Go 1.14+
|
||
|
// because goroutines can be asynchronously preempted
|
||
|
//
|
||
|
// Return false to let the poller wait for readiness. See the source code
|
||
|
// for internal/poll.FD.RawRead for more details.
|
||
|
switch err {
|
||
|
case unix.EAGAIN, unix.EALREADY, unix.EINPROGRESS, unix.EINTR:
|
||
|
// Not ready.
|
||
|
return false
|
||
|
default:
|
||
|
// Ready regardless of whether there was an error or no error.
|
||
|
return true
|
||
|
}
|
||
|
}
|