52 lines
1.3 KiB
JavaScript
52 lines
1.3 KiB
JavaScript
const ipc=require('../../../node-ipc');
|
|
|
|
/***************************************\
|
|
*
|
|
* UDP Client is really a UDP server
|
|
*
|
|
* Dedicated UDP sockets on the same
|
|
* machine can not be bound to in the
|
|
* traditional client/server method
|
|
*
|
|
* Every UDP socket is it's own UDP server
|
|
* And so must have a unique port on its
|
|
* machine, unlike TCP or Unix Sockts
|
|
* which can share on the same machine.
|
|
*
|
|
* Since there is no open client server
|
|
* relationship, you should start world
|
|
* first and then hello.
|
|
*
|
|
* *************************************/
|
|
|
|
ipc.config.id = 'hello';
|
|
ipc.config.retry= 1500;
|
|
|
|
ipc.serveNet(
|
|
8001, //we set the port here because the world server is already using the default of 8000. So we can not bind to 8000 while world is using it.
|
|
'udp4',
|
|
function(){
|
|
ipc.server.on(
|
|
'message',
|
|
function(data){
|
|
ipc.log('got Data');
|
|
ipc.log('got a message from ', data.id ,' : ', data.message);
|
|
}
|
|
);
|
|
ipc.server.emit(
|
|
{
|
|
address : 'localhost',
|
|
port : ipc.config.networkPort
|
|
},
|
|
'message',
|
|
{
|
|
id : ipc.config.id,
|
|
message : 'Hello'
|
|
}
|
|
);
|
|
}
|
|
);
|
|
|
|
|
|
|
|
ipc.server.start();
|