222 lines
7.1 KiB
Markdown
222 lines
7.1 KiB
Markdown
|
# <img src="./logo.png" alt="bn.js" width="160" height="160" />
|
||
|
|
||
|
> BigNum in pure javascript
|
||
|
|
||
|
[![Build Status](https://secure.travis-ci.org/indutny/bn.js.png)](http://travis-ci.org/indutny/bn.js)
|
||
|
|
||
|
## Install
|
||
|
`npm install --save bn.js`
|
||
|
|
||
|
## Usage
|
||
|
|
||
|
```js
|
||
|
const BN = require('bn.js');
|
||
|
|
||
|
var a = new BN('dead', 16);
|
||
|
var b = new BN('101010', 2);
|
||
|
|
||
|
var res = a.add(b);
|
||
|
console.log(res.toString(10)); // 57047
|
||
|
```
|
||
|
|
||
|
**Note**: decimals are not supported in this library.
|
||
|
|
||
|
## Notation
|
||
|
|
||
|
### Prefixes
|
||
|
|
||
|
There are several prefixes to instructions that affect the way the work. Here
|
||
|
is the list of them in the order of appearance in the function name:
|
||
|
|
||
|
* `i` - perform operation in-place, storing the result in the host object (on
|
||
|
which the method was invoked). Might be used to avoid number allocation costs
|
||
|
* `u` - unsigned, ignore the sign of operands when performing operation, or
|
||
|
always return positive value. Second case applies to reduction operations
|
||
|
like `mod()`. In such cases if the result will be negative - modulo will be
|
||
|
added to the result to make it positive
|
||
|
|
||
|
### Postfixes
|
||
|
|
||
|
The only available postfix at the moment is:
|
||
|
|
||
|
* `n` - which means that the argument of the function must be a plain JavaScript
|
||
|
Number. Decimals are not supported.
|
||
|
|
||
|
### Examples
|
||
|
|
||
|
* `a.iadd(b)` - perform addition on `a` and `b`, storing the result in `a`
|
||
|
* `a.umod(b)` - reduce `a` modulo `b`, returning positive value
|
||
|
* `a.iushln(13)` - shift bits of `a` left by 13
|
||
|
|
||
|
## Instructions
|
||
|
|
||
|
Prefixes/postfixes are put in parens at the of the line. `endian` - could be
|
||
|
either `le` (little-endian) or `be` (big-endian).
|
||
|
|
||
|
### Utilities
|
||
|
|
||
|
* `a.clone()` - clone number
|
||
|
* `a.toString(base, length)` - convert to base-string and pad with zeroes
|
||
|
* `a.toNumber()` - convert to Javascript Number (limited to 53 bits)
|
||
|
* `a.toJSON()` - convert to JSON compatible hex string (alias of `toString(16)`)
|
||
|
* `a.toArray(endian, length)` - convert to byte `Array`, and optionally zero
|
||
|
pad to length, throwing if already exceeding
|
||
|
* `a.toArrayLike(type, endian, length)` - convert to an instance of `type`,
|
||
|
which must behave like an `Array`
|
||
|
* `a.toBuffer(endian, length)` - convert to Node.js Buffer (if available). For
|
||
|
compatibility with browserify and similar tools, use this instead:
|
||
|
`a.toArrayLike(Buffer, endian, length)`
|
||
|
* `a.bitLength()` - get number of bits occupied
|
||
|
* `a.zeroBits()` - return number of less-significant consequent zero bits
|
||
|
(example: `1010000` has 4 zero bits)
|
||
|
* `a.byteLength()` - return number of bytes occupied
|
||
|
* `a.isNeg()` - true if the number is negative
|
||
|
* `a.isEven()` - no comments
|
||
|
* `a.isOdd()` - no comments
|
||
|
* `a.isZero()` - no comments
|
||
|
* `a.cmp(b)` - compare numbers and return `-1` (a `<` b), `0` (a `==` b), or `1` (a `>` b)
|
||
|
depending on the comparison result (`ucmp`, `cmpn`)
|
||
|
* `a.lt(b)` - `a` less than `b` (`n`)
|
||
|
* `a.lte(b)` - `a` less than or equals `b` (`n`)
|
||
|
* `a.gt(b)` - `a` greater than `b` (`n`)
|
||
|
* `a.gte(b)` - `a` greater than or equals `b` (`n`)
|
||
|
* `a.eq(b)` - `a` equals `b` (`n`)
|
||
|
* `a.toTwos(width)` - convert to two's complement representation, where `width` is bit width
|
||
|
* `a.fromTwos(width)` - convert from two's complement representation, where `width` is the bit width
|
||
|
* `BN.isBN(object)` - returns true if the supplied `object` is a BN.js instance
|
||
|
|
||
|
### Arithmetics
|
||
|
|
||
|
* `a.neg()` - negate sign (`i`)
|
||
|
* `a.abs()` - absolute value (`i`)
|
||
|
* `a.add(b)` - addition (`i`, `n`, `in`)
|
||
|
* `a.sub(b)` - subtraction (`i`, `n`, `in`)
|
||
|
* `a.mul(b)` - multiply (`i`, `n`, `in`)
|
||
|
* `a.sqr()` - square (`i`)
|
||
|
* `a.pow(b)` - raise `a` to the power of `b`
|
||
|
* `a.div(b)` - divide (`divn`, `idivn`)
|
||
|
* `a.mod(b)` - reduct (`u`, `n`) (but no `umodn`)
|
||
|
* `a.divRound(b)` - rounded division
|
||
|
|
||
|
### Bit operations
|
||
|
|
||
|
* `a.or(b)` - or (`i`, `u`, `iu`)
|
||
|
* `a.and(b)` - and (`i`, `u`, `iu`, `andln`) (NOTE: `andln` is going to be replaced
|
||
|
with `andn` in future)
|
||
|
* `a.xor(b)` - xor (`i`, `u`, `iu`)
|
||
|
* `a.setn(b)` - set specified bit to `1`
|
||
|
* `a.shln(b)` - shift left (`i`, `u`, `iu`)
|
||
|
* `a.shrn(b)` - shift right (`i`, `u`, `iu`)
|
||
|
* `a.testn(b)` - test if specified bit is set
|
||
|
* `a.maskn(b)` - clear bits with indexes higher or equal to `b` (`i`)
|
||
|
* `a.bincn(b)` - add `1 << b` to the number
|
||
|
* `a.notn(w)` - not (for the width specified by `w`) (`i`)
|
||
|
|
||
|
### Reduction
|
||
|
|
||
|
* `a.gcd(b)` - GCD
|
||
|
* `a.egcd(b)` - Extended GCD results (`{ a: ..., b: ..., gcd: ... }`)
|
||
|
* `a.invm(b)` - inverse `a` modulo `b`
|
||
|
|
||
|
## Fast reduction
|
||
|
|
||
|
When doing lots of reductions using the same modulo, it might be beneficial to
|
||
|
use some tricks: like [Montgomery multiplication][0], or using special algorithm
|
||
|
for [Mersenne Prime][1].
|
||
|
|
||
|
### Reduction context
|
||
|
|
||
|
To enable this tricks one should create a reduction context:
|
||
|
|
||
|
```js
|
||
|
var red = BN.red(num);
|
||
|
```
|
||
|
where `num` is just a BN instance.
|
||
|
|
||
|
Or:
|
||
|
|
||
|
```js
|
||
|
var red = BN.red(primeName);
|
||
|
```
|
||
|
|
||
|
Where `primeName` is either of these [Mersenne Primes][1]:
|
||
|
|
||
|
* `'k256'`
|
||
|
* `'p224'`
|
||
|
* `'p192'`
|
||
|
* `'p25519'`
|
||
|
|
||
|
Or:
|
||
|
|
||
|
```js
|
||
|
var red = BN.mont(num);
|
||
|
```
|
||
|
|
||
|
To reduce numbers with [Montgomery trick][0]. `.mont()` is generally faster than
|
||
|
`.red(num)`, but slower than `BN.red(primeName)`.
|
||
|
|
||
|
### Converting numbers
|
||
|
|
||
|
Before performing anything in reduction context - numbers should be converted
|
||
|
to it. Usually, this means that one should:
|
||
|
|
||
|
* Convert inputs to reducted ones
|
||
|
* Operate on them in reduction context
|
||
|
* Convert outputs back from the reduction context
|
||
|
|
||
|
Here is how one may convert numbers to `red`:
|
||
|
|
||
|
```js
|
||
|
var redA = a.toRed(red);
|
||
|
```
|
||
|
Where `red` is a reduction context created using instructions above
|
||
|
|
||
|
Here is how to convert them back:
|
||
|
|
||
|
```js
|
||
|
var a = redA.fromRed();
|
||
|
```
|
||
|
|
||
|
### Red instructions
|
||
|
|
||
|
Most of the instructions from the very start of this readme have their
|
||
|
counterparts in red context:
|
||
|
|
||
|
* `a.redAdd(b)`, `a.redIAdd(b)`
|
||
|
* `a.redSub(b)`, `a.redISub(b)`
|
||
|
* `a.redShl(num)`
|
||
|
* `a.redMul(b)`, `a.redIMul(b)`
|
||
|
* `a.redSqr()`, `a.redISqr()`
|
||
|
* `a.redSqrt()` - square root modulo reduction context's prime
|
||
|
* `a.redInvm()` - modular inverse of the number
|
||
|
* `a.redNeg()`
|
||
|
* `a.redPow(b)` - modular exponentiation
|
||
|
|
||
|
## LICENSE
|
||
|
|
||
|
This software is licensed under the MIT License.
|
||
|
|
||
|
Copyright Fedor Indutny, 2015.
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a
|
||
|
copy of this software and associated documentation files (the
|
||
|
"Software"), to deal in the Software without restriction, including
|
||
|
without limitation the rights to use, copy, modify, merge, publish,
|
||
|
distribute, sublicense, and/or sell copies of the Software, and to permit
|
||
|
persons to whom the Software is furnished to do so, subject to the
|
||
|
following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be included
|
||
|
in all copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||
|
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
||
|
NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||
|
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||
|
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||
|
USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||
|
|
||
|
[0]: https://en.wikipedia.org/wiki/Montgomery_modular_multiplication
|
||
|
[1]: https://en.wikipedia.org/wiki/Mersenne_prime
|